Having an anecdotal account of why YOU liked NHL 09-12 does NOT “evidence” make… I’ve played the game. The “EA momentum”, “Ice-Tilt”, “Rubber-banding”, “Catch up logic”, whatever you want to call it, it’s been a topic of hot discussion in EA games, especially the NHL series since… Well probably since the beginning. Much earlier than when TPS was implemented or “realism”. It isn’t new to NHL series.
As for arcades, well there were very few Arcade NHL games. Only two come to mind Blades of Steel and 2 on 2 Open Ice Challenge. Two games that were more about razzle-dazzle, high scoring, big hitting action than actual “hockey”. They were designed to be played in about 5 minute spurtz, which is the average time your average teenager would spend on a machine before moving on to another one like Street Fighter or Mortal Kombat or whatever your local arcade had that was popular. Those days are long gone thanks to the advent of home consoles.
Home consoles changed how people looked a video games. No longer did you have to contend with games that played in small chunks. People had time to play games at home. Games were no longer 25 cent investments, you could take your time to enjoy them. Games like RPGs and Simulations flourished with the home consoles. As such, games became more complicated and required more “skill” rather than “twitch reflexes” to play which is how I would describe an Arcade game. And they’re still fun to play, except that now you have a much greater chunk of time to enjoy them than in the frenetic setting and pace of “Ye old Arcades”…
It’s never a bad thing when games evolve from mindless, braindead fun to something that requires thought and skill to play. That’s how it’s supposed to be.
If you don’t like that, it’s fine. But don’t go labeling something as “fun” when it might not be for everyone. Especially those of us who have grown way past “childish”, mindless entertainment.